
I just uploaded my first Animation Demo Reel. Hit the Read More link to check it out and be sure to drop a comment or two!
Animator and CG artist

I just uploaded my first Animation Demo Reel. Hit the Read More link to check it out and be sure to drop a comment or two!
Hello! This is my last assignment for my 3d effects class. The class is basically about dynamics in maya. This assignment consisted in creating a rainy night scene, and it was a team effort. The scene contains dynamic cloth using soft bodies, rain particles and a dynamic pond which reacts to the rain particles that collide with it. When a collision occurs between the rain particles and the pond’s surface, a radial field is triggered at that point affecting the pond’s surface. I handled the dynamics, the lighting and the rendering. The rest of the team handled concept, modeling and texturing.
This scene was rendered with maya software.
Credits go to: Ryan Albertson, Ali Camacho, Roncarlo Erasmo, and me =)
Mental ray is so cool. On feature that I love is the Physical Sun and Sky node. Its a neat light rig that accurately recreates a sun and sky. That, combined with Final Gather, makes it a really good choice when it comes to hassle-free outdoor lighting.
There is only one little problem, and that is that textures appear to be washed out. I’m still trying to find the solution to this, but if anyone has an idea, let me know =)